Fall 2013

Interactive Entertainment Engineering

Code: 
CSC 378
Project-based, software oriented, design of interactive entertainment applications. Topics may include interactive storytelling, game physics, game AI, scripting, and development of virtual worlds using modeling and rendering tools.

Operating Systems

Code: 
CPE 453

An introduction to sequential and multiprogramming operating systems; kernel calls, interrupt service mechanisms, scheduling, files and protection mechanisms, conventional machine attributes that apply to operating system implementation, virtual memory management, and I/O control systems. 3 lectures, 1 laboratory. 

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Global Game Jam