I have taught many courses at Cal Poly, but teach only a few regularly. I keep all course material in the Cal Poly Polylearn system.
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CPE 350 + 450 Computer Engineering Capstone | Definition and specification of a system to be constructed in CPE 450; requirements elicitation techniques, research and data gathering methods; project planning, time and budget estimating... | Fall 2018, Winter 2019 |
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CPE 357 Systems Programming | C programming language from a system programming perspective. Standard C language including operators, I/O functions, and data types in the context of system functions. Unix commands, shell scripting... | Fall 2011 |
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CPE 453 Operating Systems | An introduction to sequential and multiprogramming operating systems; kernel calls, interrupt service mechanisms, scheduling, files and protection mechanisms, conventional machine attributes that... | Fall 2019, Fall 2020, Spring 2018, Spring 2016, Winter 2016, Spring 2015, Spring 2014, Winter 2014, Fall 2013, Spring 2013, Winter 2013, Winter 2012 |
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CPE 458 Current Topics in Computer Systems (Internet of Things) | Special topics course on the Internet of Things. Selected aspects of design, implementation and analysis of networks, advanced operating and distributed systems. Topics may include process... | Fall 2016, Spring 2015 |
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CSC 101 Fundamentals of Computer Science | Basic principles of algorithmic problem solving and programming using methods of top-down design, stepwise refinement and procedural abstraction. Basic control structures, data types, and input/... | Spring 2013 |
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CSC 171 Introduction to Interactive Entertainment | Use of click-and-drag software application to create an entertaining or informative, socially responsible application, such as a game. Team collaboration to design, develop, and test applications.... | Winter 2017 |
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CSC 378 Interactive Entertainment Engineering | Project-based, software oriented, design of interactive entertainment applications. Topics may include interactive storytelling, game physics, game AI, scripting, and development of virtual worlds... | Spring 2017, Winter 2019, Winter 2020, Winter 2021, Winter 2016, Winter 2015, Fall 2013, Spring 2012 |
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CSC 466 Knowledge Discovery in Data | Overview of modern knowledge discovery from data (KDD) methods and technologies. Topics in On-line Analytic Transaction Processing (OLAP), data mining (association rules mining, classification,... | Spring 2017, Spring 2019, Spring 2021, Spring 2016, Spring 2014 |
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CSC 480 Artificial Intelligence | Programs and techniques that characterize artificial intelligence. Programming in a high level language. 3 lectures, 1 laboratory. Crosslisted as CPE/CSC 480. | Fall 2014, Winter 2015 |
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CSC 482 Speech and Language Processing | Introduction to Natural Language Processing. | Fall 2019, Fall 2020, Winter 2020, Winter 2021 |
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CSC 570 (Advanced Topics) AI in Games | This is an experimental special topics section CSC 570 (Artificial Intelligence) dedicated to Game AI. It is the first time that Cal Poly is offering a course dedicated to game AI. We will dive into... | Fall 2018, Winter 2017 |
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CSC 582 Computational Linguistics | Classic Natural Language Processing systems and techniques; review of recent advancements in the subject. Topics selected from: parsing, tagging, word-sense disambiguation, natural language... | Spring 2020, Spring 2021, Fall 2016, Fall 2014, Fall 2012 |
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CSC 590 Master's Thesis Seminar | Preparation for conducting research in the field of computer science, through discussions, selected readings, and student presentations. 1 seminar. | Winter 2017, Winter 2013 |