Research

1 Latner, Michael; Dekhtyar, Alexander M.; Khosmood, Foaad; Angelini, Nicole; Voorhees, Andrew. Measuring Legislative Behavior: An Exploration of Digitaldemocracy.org. California Journal of Politics and Policy, Volume 9, Issue 3 (2017). November, 2017
2 Brandon Bevans, Bruce DeBruhl, Foaad Khosmood. Understanding Botnet-driven Blog Spam: Motivations and Methods. Digital Humanities 2017. Montreal, Canada. August, 2017
3 Johanna Pirker, Foaad Khosmood, Christian Gutl. Social network analysis of the global game jam network. ICGJ 2017. San Francisco, California. February, 2017
4 Travis Angevine and Foaad Khosmood. MimicA: A Framework for Self-Learning Companion AI Behavior. AIIDE 2016, Player Modeling Workshop. San Francisco, California. October, 2016
5 Keenan Reimer and Foaad Khosmood. Inducing Emotional Response in Interactive Media. Immersive Learning Research Network. Santa Barbara, California. June, 2016.
6 Thomas Steinke, Max Linsenbard, Elliot Fiske, Foaad Khosmood. Understanding a Community: Observations from the Global Game Jam Survey Data. International Conference on Game Jams, Hackathons, and Game Creation Events. Berkeley, California. March, 2016
7 Foaad Khosmood, Grant Pickett and Allan Fowler. Automated Generation of Conversational Non Player Characters. Intelligent Narrative Technologies 8 / Social Believability in Games Workshop. Santa Cruz, California. November, 2015
8 Eric White, Sandrine Fischer, Foaad Khosmood. Generation of Infotips from Interface Labels. HCI International . Los Angeles, California. August, 2015
9 Matthew Parker, Foaad Khosmood and Grant Pickett. Game of Thrones for All: Model-based Generation of Universe-appropriate Fictional Characters. Digital Humanities 2015. Sydney, Australia. July, 2015
10 Sam Blakeslee, Alex Dekhtyar, Foaad Khosmood, Franz Kurfess, Toshihiro Kuboi, Hans Poschman, Giovanni Prinzivalli, Christine Robertson, Skylar Durst. Digital Democracy Project: Making Government More Transparent one Video at a Time. Digital Humanities 2015. Sydney, Australia. July, 2015
11 Toshihiro Kuboi and Foaad Khosmood. Element Detection in Japanese Comic Book Panels. Digital Humanities 2015. Sydney, Australia. June, 2015
12 Cameron Olsen, Daniel Kauffman, Allan Fowler and Foaad Khosmood. Teaching Japanese through Game Mechanics: An exploratory study. 6th Workshop on Procedural Content Generation (PCG2015). Pacific Grove, California. June, 2015
13 Allan Fowler, Gorm Lai, Foaad Khosmood and Richard "Brad" Hill. Trends in Organizing Philosophies of Game Jams and Game Hackathons. Workshop on Game Jams, Hackathons and Game Creation Events (GJ2015). Pacific Grove, California. June, 2015.
14 David Gillette, Allan Fowler, Michael Haungs and Foaad Khosmood. Escaping the room: Creating interactive puzzles from narrative space. DiGRAA. Sydney, Australia. June, 2015
15 Foaad Khosmood, Phillip L. Nico, Jon Woolery. User identification through command history analysis. IEEE Computational Intelligence in Cyber Security. Orlando, Florida. December, 2014.
16 Eric Buckthal and Foaad Khosmood. (Re)telling chess stories as game content. FDG 2014. April, 2014
17 Timothy Adam, Michael Haungs, Foaad Khosmood. Procedurally Generated, Adaptive Music for Rapid Game Development. GGJ Workshop at FDG 2014. April, 2014
18 Allan Fowler, Foaad Khosmood, Ali Arya, Gorm Lai. The Global Game Jam for Teaching and Learning. CITRENZ. Hamilton, New Zealand. October, 2013
19 Allan Fowler, Foaad Khosmood, Ali Arya. The Evolution and Significance of the Global Game Jam. GGJ Workshop at FDG 2013. Chania, Crete, Greece. May, 2013
20 Foaad Khosmood and Phillip L. Nico. PolyFS: An Extensible, Underspecified, Pedagogical File System and Disk Emulator. American Society for Engineering Education Pacific Southwest Conference. Riverside, California. April, 2013
21 Foaad Khosmood. Comparison of Sentence-level Paraphrasing Approaches for Statistical Style Transformation. International Conference on Artificial Intelligence (ICAI). Las Vegas, Nevada. July, 2012.
22 Foaad Khosmood and Robert Levinson. Combining Corpus-Based Features for Selecting Best Natural Language Sentences. International Conference on Machine Learning and Applications. Honolulu, Hawaii. December, 2011.
23 Foaad Khosmood and Robert Levinson. Taxonomy and Evaluation of Markers for Computational Stylistics. International Conference on Artificial Intelligence (ICAI). Las Vegas, Nevada. July, 2011.
24 Foaad Khosmood and Robert Levinson. Automatic Synonym and Phrase Replacement Shows Promise for Style Transformation. IEEE International Conference of Machine Learning and Applications. Washington, DC. December, 2010.
25 Foaad Khosmood and Marilyn Walker. Grapevine: A Gossip Generation System. Foundations of Digital Games. Monterey, California. June, 2010.
26 Foaad Khosmood and Robert Levinson. Toward Automated Stylistic Transformation of Natural Language Text. Digital Humanities. University of Maryland College Park. June, 2009
27 Foaad Khosmood and Robert Levinson. Automatic Natural Language Style Classification and Transformation. BCS Corpus Profiling Workshop. London, UK. October, 2008
28 Foaad Khosmood and Robert Levinson. Toward Unification of Source Attribution Processes and Techniques. IEEE International Conference on Machine Learning and Cybernetics (ICMLC). Dalian, China. August, 2006
29 Foaad Khosmood and Franz Kurfess. Automatic Source Attribution of Text: A Neural Networks Approach. International Joint Conference on Neural Networks, IJCNN-05. Montreal, Canada. August, 2005
30 Foaad Khosmood and Clark Turner. Discovery in Negligence Analysis: Evolution of a Sufficiently Safe Spec. Proceedings of the Seventh IASTED International Conference on Software Engineering and Applications (SEA). Marina del Rey, CA. November, 2003
31 Clark Turner and Foaad Khosmood. Rethinking Software Process: The Key to Negligence Liability. International Conference on Software Engineering and Applications, Anaheim, CA. August, 2001

Upcoming Conferences

a far from complete list of good conferences in areas of AI, NLP, Games and Education.

Conference / Journal Deadline
AAAI Spring Symposium Series -- 28 Mar 2018 -- Palo Alto, California Fri, 2017-10-27 23:00
ICEC 2018 -- 27 Aug 2018 -- Paris, France Fri, 2017-10-27 23:45
AAMAS 18 -- 11 Jul 2018 -- Stockholm, Sweden Fri, 2017-11-10 23:45
Digital Humanities 2018 -- 26 Jun 2018 -- Mexico City Sun, 2017-11-19 17:15
FLAIRS-31 -- 21 May 2018 -- Melbourne, Florida Thu, 2017-11-30 23:00
Global Game Jam