Escaping the room: Creating interactive puzzles from narrative space

Authorship: 
David Gillette, Allan Fowler, Michael Haungs and Foaad Khosmood
Publication: 
DiGRAA
Conference
Location: 
Sydney, Australia
June, 2015

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Escaping the Room is a design and production project that uses interactive, transmedia storytelling techniques to bring participants together into a physical space where the participants must solve a series of puzzles to “escape” from or “solve” the riddle of the space. This project is being developed between two interdisciplinary arts & engineering programs at major technical universities in the USA and Australia. The resulting escape rooms will be run simultaneously, in different countries, requiring cross-national collaboration for puzzle solving.
Global Game Jam