Interactive Entertainment Engineering

CSC 378
Academic term
Spring 2017
Winter 2019
Winter 2020
Winter 2021
Winter 2016
Winter 2015
Fall 2013
Spring 2012
Project-based, software oriented, design of interactive entertainment applications. Topics may include interactive storytelling, game physics, game AI, scripting, and development of virtual worlds using modeling and rendering tools. Projects require significant programming. 3 lectures, 1 laboratory.