Recently, I had the honor of representing the IGDA Global -Game Jam team at the Game Education Summit North America. Taking place on the University of Southern California campus June 15- 16, the summit featured a diverse set of talks and panels covering topics from curriculum management to video game ethics. Our presentation was called "Learn by Doing: Global Game Jam lessons for the classroom." In the talk, we outlined 10 aspects of GG] that can directly benefit university-level game programs.
Non refereed paper